In honour of us covering Day of the Tentacle (and by extension Maniac Mansion) this month, I thought it would be fun to reach out to a bunch of ex-Lucas people, hoping they would be willing to talk to us about how these games came together, and how things were like at Lucas in general.
Among the people I contacted are Dave Grossman (co-designer of DOTT), Gary Winnick (co-designer and artist on Maniac Mansion), Ron Gilbert (you know what he did) and Aric Willmunder (SCUMM system programmer, one of the few people who worked on both MM and DOTT).
But you’ve guessed it from the title, the one responding with a resounding yes is David Fox! He’s one of the founding members of the Lucas games division and played a critical role in many of Lucas’ early games, such as Rescue on Fractalus!, Labyrinth, Zak McKracken and Indiana Jones & The Last Crusade. According to Wikipedia he’s the main script programmer for Maniac Mansion, so we’ll ask him what that actually means.
We’d love to hear your questions however! If you have anything to ask David, drop it down here. Once we do the interview, I’ll go through the questions from this thread and see what he has to say. So don’t be shy and get typing!