I put in an hour or two yesterday, so it might be a bit premature to give my first impressions, but here they are anyway!
First off, I’ve played a heap of Master of Orion (and a fair amount of MOO2), and one thing I always wanted was overworld maps of planets and the ability to lay out settlements, so I was pretty happy when I saw that AL has that!
My copies of MOO and MOO2 were budget re-releases with no physical manual – just a pdf on the disc, so there was no way I was going to read that. (So annoying for the copy protection by the way!) Basically I had to figure out how to do everything in those games by trial and error.
I think that experience must have prepared me for this game, because I’m not really finding it that hard to figure out how to do things or what everything means.
I’m finding myself just asking my advisors for advice and then just clicking around until I figure out how to do it.
The one thing I’m really enjoying so far about this game is the way it blends story with gameplay. For any other strategy game of the era I can think of, if there is any story at all (besides that which you make for yourself), it was always just crammed into text boxes between missions.
It’s really cool that the story here is integrated organically with the gameplay itself.
I also like that the science seems reasonably well researched. The star systems that are mentioned are all real, and a lot of the technologies, if not already real, are based on hypotheses by scientists.
So yeah. I haven’t decided if I really like it yet or not – I still only have one settlement and haven’t really gotten to the grindy part yet, but there is a lot in here that I at least like in principle!