boomlinde

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Viewing 3 posts - 1 through 3 (of 3 total)

  • boomlinde
    Participant
    in reply to: Multiplayer #9868

    Thanks for the heads up! I just upgraded the server to 11.0.


    boomlinde
    Participant
    in reply to: Multiplayer #9866

    I run a Doom 2 deathmatch server with Odamex at text.garden if you guys want to try that as well. It’s not on the master announcement server, but I think you can connect directly from the launcher, via the console (with “connect text.garden”) or with a command line parameter.

    Started hosting it for my friends during the pandemic, and at times we ended up with maybe 8 players on maps designed for four :D. Pure chaos when BFG:s are involved. Now it’s mostly empty


    boomlinde
    Participant
    in reply to: Phobos Calamity – Episode 1 #9863

    These are some great maps! I played through it on ultra-violence with dsda-doom. Great difficulty level and pacing for me.

    M3 felt like the hardest. Maybe there’s a bit of a bump in the difficulty curve there at UV or it’s just my playstyle. Perhaps a bit stingier than other maps with non-secret health pickups? At least I found the colorful room with the soul sphere.

    It feels like the maps stick to the themes of the original map names, which I liked. Is that intentional?

Viewing 3 posts - 1 through 3 (of 3 total)