tinybird

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Viewing 6 posts - 1 through 6 (of 6 total)

  • tinybird
    Participant
    in reply to: DreamWeb #9198

    I came across this one via a post on Mastodon recently and thought it looked really fascinating. I’d be interested in giving it a play, it’s so atmospheric and unusual! No idea if it plays well, though.

    https://dialup.cafe/@vga256/113400165463171528


    tinybird
    Participant
    in reply to: UFO 50 #9196

    A bunch of my friends had been raving about it, and this post tipped me over the edge and I got it a few days ago. Really cool, I’m having a lot of fun with it. Party House is my favourite so far, a great deckbuilder game. So much character and polish across the board.


    tinybird
    Participant
    in reply to: Ignition (1997) #9189

    It seems like both DOS and Windows versions are provided on the retail disc. Not sure about the GOG version.


    tinybird
    Participant
    in reply to: M.D.K. #8382

    I played the demo back in the day and it had a very cool style. I’d be well up for playing this through.


    tinybird
    Participant
    in reply to: Cheesy Software #8360

    thanks for posting this, I played Cheesy Invaders as a kid but I hadn’t seen it for 30 years!


    tinybird
    Participant
    in reply to: How do you control your army? #8270

    the call to arms (held down) is pretty much the way to go, but also – you can drop an imp at the edge of your claimed land, and they’ll start wandering around claiming whatever land they can get their hands on.

    if there’s a route from your dungeon to the enemy dungeon, your imps will eventually get there – if they get attacked they’ll just run away, at which point you can dump all your creatures at the nearest piece of claimed land and they’ll start brawling with the enemy. if you beat them you can dump your imps here again and keep claiming land and rooms on the way to the dungeon heart, or again, just use the call to arms spell.

Viewing 6 posts - 1 through 6 (of 6 total)