Indiana Jones and the Fate of Atlantis

After successfully keeping the Holy Grail out of Nazi hands, Indiana Jones returned in 1992 with a brand new adventure. And unlike 1989's The Last Crusade, Fate of Atlantis is not based on any of the films, but instead presents us with an entirely original story!

With two playable characters (sometimes), three possible paths, randomised and optional puzzles (a few), a lush iMuse-powered soundtrack and full "talkie" voice acting, this is definitely LucasArts' most ambitious point & click adventure to date. But is it fun? Let's find out!

Joining hosts Martijn ("Tijn") and Florian ("rnlf") are DGC veteran and adventure game fan Esko ("FireFyte"), as well as newcomer Dreamkid, for whom Fate of Atlantis was one of their earlier PC games and made a big last impression.

We also got a voice message from Watchful and last but not least the episode was expertly edited by Console. Thanks all for your effort, we can't do this without you.

Enjoy!

[ download mp3 ] (144 mins, 165 MB)

RELEVANT LINKS:

* There was quite some activity on the Fate of Atlantis forums for this month, and there are many great threads with scanned in magazine reviews, unofficial special editions, and much more.

* FiniteArts.com is FoA director Hal Barwood's personal website, where you can find some of his earliest games as well as many other things.

* Noah Falstein's blog which he kept until 2017 contains some interesting insights from the mind of FoA's co-designer.

* Daniel Abu has been doing great work interviewing game industry legends on YouTube, including Hal Barwood and Noah Falstein.

* Indy Guide is a walkthrough for both Indiana Jones adventure games and has been online since the year 2000.

* DREAMM emulator for LucasArts games by Aaron Giles

* More Lucas adventure gaming in DGC episodes 22 (The Secret of Monkey Island) and 54 (Day of the Tentacle), as well as episode 53 in which we interviewed David Fox.


04 Aug 2024

One Reply to “Indiana Jones and the Fate of Atlantis”

Pix says:

I must have finished this game 30 times over the years and never knew about being able to leave Sophia behind. Really fun to learn new things after all these years.

You were asking about borrowing from libraries. So I didn’t borrow this but did borrow Last Crusade (after playing FOA) from my local library. They had a small selection of games on floppy disk available and with everything being on floppy, I could of course keep a copy and just photocopy the manual if needed (convenient since we all had to go to libraries to do photocopying back then). The only other games I remember borrowing back then are Clouds of Xeen and Pushover but I’m sure there must have been plenty of others.

I was one of those who bought FOA on floppy in 92 and I still have that copy you probably won’t be surprised to hear. I didn’t get to play the talkie until years later when I started picking up loose CD’s from auction sites. Not sure if I don’t prefer the written text to be honest. The voice acting is good for the time but often different from how I’d have read the lines in my head. Plus that evil German scientist having the same voice as Doctor Fred doesn’t sit right.

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