Transport Tycoon
Did you really, really want a model train set as a kid, with a landscape modeled after your preferences, stations where you want them and amazing trains that you control? Was it absolutely out of reach for you as well?
Well, thanks to Chris Sawyer's Transport Tycoon, we got what we wanted in the end, even if it was just virtual in our computers - maybe even better in many aspects. We also look at how projects like TTDPatch and OpenTTD kept the game alive through the decades and how the game is still being actively improved to this day.
Joining hosts Martijn ("Tijn") and Florian ("rnlf") are returning Club member David and new member Niels, who is actually an active developer of OpenTTD and thus very knowledgeable about the game and especially OpenTTD's history. Sadly, David had to leave a couple minutes early, so the last 20 minutes ro so it's just the three of us.
We're doing shout outs now! This time we'd like to guide your attention to Ms Mad Lemon (Website) who makes (among others) hardware tinkering videos about 8 and 16 bit computers. Even this "Amiga" we hear so much about. Go subscribe to her and say hi from us!
That's all for now. Enjoy!
[ download mp3 ] (154 mins, 176 MB)
RELEVANT LINKS:
* David's videos about TTD (among others)
* Richard ("Pix") has once again scanned UK magazines reviews for us
* tt-forums.net is *the* place to talk about Transport Tycoon
* Ms Mad Lemon's Website (with further links to her Twitter and YouTube)
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