Wacky Wheels
In 1992, Nintendo released Super Mario Kart and all we PC gamers were terribly envious of our friends with a Super Nintendo. In 1994, Beavis Soft came to rectify the situation and gave us our own Mario Kart clone "Wacky Wheels".
People rejoiced and everybody thought it was a really great game. But was it really? Or were we just happy to see the PC finally being able to handle games console players had had for several years at that time?
While obviously a clone, there are several major differences between the original and Wacky Wheels. Is it still a good game? If not, does the nostalgia help?
Joining hosts Martijn ("Tijn") and Florian ("rnlf") are Lars ("fastwinstondoom"), who's returning from the Dungeon Keeper episode, and Rees (from "ctrl-alt-rees") who made a video on Wacky Wheels some years ago (see links below).
No voice message this time, shame on all of you! (Just kidding, but not really).
Enjoy!
[ download mp3 ] (85 mins, 97 MB)
We once again got lots of help from DGC member console with editing this episode. Many thanks to him and all who make this show possible!
RELEVANT LINKS:
* Wacky Wheels review & history by ctrl+alt+rees
* Phil’s Wacky Wheels Site (archived, updated until 2015)
* Big Wacky Wheels FAQ on gamefaqs.com
* Wacky Wheels HD on Steam (discontinued) and itch.io
* The Skunny Extended Universe which includes Skunny Kart
* Kart Race obscure South Korean kart racing game that resembles Wacky Wheels a lot
* Epic MegaGames was discussed earlier on DGC in episodes 19 (Tyrian), 46 (Jill of the Jungle), 75 (One Must Fall: 2097) and most recently in 86 (Jazz Jackrabbit)
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