Wolfenstein 3D

You're in a Nazi prison, with a dead guard on the floor in front of you. You take his gun. Now you can fight your way out. This is the exciting premise of 1992's Wolfenstein 3D, developed by id Software and published as shareware by Apogee.

Now we all know Wolfenstein 3D was not the first FPS game ever made, or the first FPS id Software made, or even the first Wolfenstein game. But it's definitely one of the most foundational games for the first-person shooter genre, so all the more reason for us to finally check this one out for March, which is when we try to do a big blockbuster FPS game every year.

We have two guests joining Martijn ("Tijn") and Florian ("rnlf") for this episode. First of all long-time DGC veteran Bjorn ("TigerQuoll"), who not only joined the discussion on the forums for this month, but who also made a Wolfenstein 3D level pack for us all to enjoy! See the links below to get these. Also joining is first-time podcast participant Jake, for whom Wolfenstein 3D is one of their favourite games ever.

We also got two voice messages, one by watchful and one by Albrot. Thanks a lot for those! Also many thanks to DGC member console, who helped us again to edit this episode. All your support is much appreciated, we couldn't make this show without it.

Enjoy!

[ download mp3 ] (133 mins, 153 MB)

RELEVANT LINKS:

* DGC level pack by TigerQuoll

* Scanned in magazine reviews by Pix and others

* Official Wolfenstein 3D website by Apogee, now 3DRealms

* Many Wolfenstein 3D downloads including MapEdit and Creator

* List of official releases showing the wide range of systems this game is available for

* What genre is Doom? a YouTube video by Ahoy about early first-person shooter genre naming

* More id Software and/or Apogee in DGC episodes: 1 (Doom), 9 (Commander Keen), 16 (Duke Nukem 3D), 18 (Death Rally), 55 (Rise of the Triad), 65 (Raptor) and 67 (Quake)


14 Jul 2024

3 Replies to “Wolfenstein 3D”

McKracken says:

Thanks for picking up my suggestion, guys! I enjoyed this episode.

prowler says:

good ep!

“nocturnal missions” must be a pun on nocturnal emissions, something the game’s target audience must’ve had some experience with

control schemes were discussed. i’m forever on team ESDF, wasd always seemed kidstuff to me… which is why its modern prevalence perplexes me. one more reason to stick with oldies 🙂

DarKn1ght says:

I’ve only just found your Podcast, and I love it! These games bring back so many memories. I’ve slowly started going through your past episodes. I look forward to playing some games I’ve never heard of, then listening to your related episode.
I also love the style of your website, great work guys!!

PS, never change the intro music to your podcast. So good!

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